Jan 28, 2022
Way To Win The Marketability Test
Reasons behind failing marketability test challenge among hypercasual game development and how to improve them.
Oct 21, 2021
How to balance monetisation and increase retention
For free-to-play games, the two primary methods of monetisation are in-app purchases (IAPs) or in-app advertisements (IAAs).
Oct 11, 2021
Mobile game metrics that developers shouldn’t forget
There is a number of mobile game metrics that developers need to focus on the way of making your products into hits.
Oct 06, 2021
How to enhance the first time user experience
The make-or-break point for mobile games often relies on a user’s first experience once loading a game.