Niko Partners estimates a growth of Asian gamers by 2026.

According to a new report by Niko Partners, the number of gamers in ten Asian markets will approach one billion by 2026. Read the full report here. Despite a tough global economy, Niko Partners expects the PC and mobile gaming…

Rollic, a Zynga subsidiary, buys the casual game developer Popcore

Zynga announced today that their subsidiary, Rollic games, has completed the acquisition of hypercasual company Popcore games, the financial terms of which were not disclosed. The move is expected to improve Zynga’s position in the hypercasual gaming market and highlight…

Beta for Google Play Games for PC is released

Google Play Games has announced beta testing in new areas. Indonesia, the Philippines, Malaysia, Singapore, Canada, Mexico, and Brazil are the current countries where the platform is accessible. Residents of these countries can download the PC beta version to play…

Hyper-casual games will be heavily affected by this new Google Play policy update.

The new policy update will address intrusive ads, alarms, VPNs, and the impersonation of brands and other apps.     Google is making significant changes to its advertising policy in order to improve the user experience on mobile apps and…

Vietnam Hyper-casual Game Contest 2022

The first hyper-casual game competition for FPT students has appeared.

How to find the next idea for hyper casual games?

Ideas come around us in every aspect of life. When you found a potential idea which means you have gone half of the way to success.

Wildlife Studios launches a new affiliated studio Playabit

Wildlife Studios announced that it is opening a new affiliated studio, called Playabit.